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We can look here for inspiration: http://phaser.io/examples
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Building `bevy_xpbd` from a git source with `cargo vendor` fails with an error involving `../../src/lib.rs`.
To reproduce:
```bash
cargo init foobar
cd foobar
cargo add --git https://github.c…
musjj updated
2 months ago
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First, thanks pyglet team for providing a such useful game development library. While I was using the pyglet, I found something shortage about pyglet. So, I open this issue named `Some future features…
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As the MonoGame team prepares for upcoming releases, it is good to get feedback from the community as to any pains related to documentation and note any gaps / questions developers have had whil…
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# Passion Project Ideas
The key development task for remainder of Tri1 is a Java Spring Passion Project.
## Requirements:
- The project must have have JavaScript as frontend and Java as backend.
…
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MonoGame needs a better 3D onboarding tutorial to explain the basics of the framework, from its installation to using its core concepts, all the way down to making a developer's first simplistic game.…
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After importing my json resume (v1.0.0), going to 'Skills' gives me consistently the following error:
TypeError: Cannot read property 'map' of undefined
at i (Skill.js:48)
at beginWork (r…
mqzry updated
5 years ago
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The viewer in the web interface renders the terrain height incorrectly. This is most obvious when looking at bridges or significant landscaping projects, but I can also spot a few suspiciously ragged …
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As mentioned in #50 by @trych
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**Describe the project you are working on**
A 2D platformer although it's irrelevant to the feature I'm proposing.
**Describe the problem or limitation you are having in your project**
It takes g…