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### Can we access your project?
- [X] I give permission for members of the FlutterFlow team to access and test my project for the sole purpose of investigating this issue.
### Current Behavior
When…
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### What is your issue?
When assigning to a full path with `DataTree.coords`, I expected to assign a coordinate to a child, not the root.
Here's the behavior on `main`:
```
In [36]: tree = DataT…
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It would be nice to have a UI view that allows to edit / see behavior trees.
Since a tree can be quite big, maybe a whole new main screen ?
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### Steps to reproduce
- Open Firefox in a new profile
- Install Sidebery
- make a few trees
- send a tab in the first tree to the end using right click on ff tab (not sidebery tab) Move Tab -> Mo…
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**Describe the project you are working on:**
I am making a level pass level game, have AI enemy and BOSS
**Describe the problem or limitation you are having in your project:**
Unity and Unrea…
wijat updated
6 months ago
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A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Be shared a document with children
2. Navigate to a child document
3. Reload page
4. Si…
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This is a stub until I can fill out more details.
Basically... a set of custom nodes that contain some state information. They all have a return code (running, success, failure). on every `update…
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css-tree@3.0.0 does not throw an exception on empty `:not()`.
Note that on empty `:is()` and/or `:where()` no longer throws, but this is expected behavior.
test.js
``` javascript
import { stri…
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System / Aspect: AI in Unreal Engine
Description: This will focus on Behavior Trees, but is meant to include any AI we run.
Basic understanding of this would include:
1. Create simple AI without B…
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### Release version
Latest
### Question Details
I tried running publisher using the instructions in https://github.com/Azure/apiops/tree/main/tools#debugging-in-github-codespaces
But the publish…