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**Is your feature request related to a problem? Please describe.**
There is no "node editor" in gradio.
**Describe the solution you'd like**
A Blender-like node editor please. That would be u…
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I want to create subnets dynamically (separately from my VNET). I see there is a way to create a subnet inside an existing VNET, indicating that a subnet is a child resource of a VNET.
https://git…
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This is a very common thing in games programming. You have an if case, that you need to get checked on each frame.
So this if case, the condition get's true for more than one frames - lets say it's t…
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This is more of a informal topic but it is a drastic issue if not the main Godot issue.
No one knows how the developers of the Godot engine, planed on the users using it.
Some related issues: #19…
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This is required for the "for loop" node in Unreal Engine and Unity Visual Scripting.
https://docs.unrealengine.com/4.26/en-US/ProgrammingAndScripting/Blueprints/UserGuide/FlowControl/
Also requ…
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### Describe the project you are working on
N/A
### Describe the problem or limitation you are having in your project
Visual scripting needs to be totally rewritten & definitely needs to be in Godo…
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Hello, I seem to be having trouble launcing DReyeVR with Carla 0.9.13. When I install DReyeVR with bash and run make PythonAPI it completes without issue, but I get some errors at running make launch.…
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**Is your feature request related to a problem? Please describe (REQUIRED):**
I recently discovered Defold, and believe the content pipeline around adding assets/setting up scenes to easily be one of…
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Unreal allows 2 dimensions of entity stratification via Levels and Layers. Unreal's Levels correspond to Nu's Layers. But currently there is no correspondence between Unreal's Layers and anything Nu p…
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**Operating system or device, Godot version, GPU Model and driver (if graphics related):**
Godot af27414b1c10173584539186e396668a899e06b2, any OS
**Issue description:**
Currently shaders are co…