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I just updated the plugin from [release 1.7.5](https://github.com/kgns/weapons/releases/tag/v1.7.5) to [build #53](https://build.kgns.dev/job/csgo-weapons/53/) and I saw a bug in the random knife feat…
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**Describe the bug**
Due to #280, `BombEvent.Site` may not be set for some bomb sites. Currently the only known case is Bombsite B on de_grind.
**To Reproduce**
two sample demos are here: https:/…
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If making a feature request, you should delete all the pre-filled text here.
If reporting a bug, fill in the following sections:
### Expected behavior
in spec mode press X to enable xray glow
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Which folder are map coordinates read from? Also, is there any way to make throwing molotovs on T quicker?
csgo/addons/sourcemod/configs/retakes
csgo/configs/retakes
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misc.h
```c++
static float plantedTime = 0.0f;
static float defusingTime = 0.0f;
static bool plantingBomb = false;
static bool defusingBomb = false;
static bool haveDefusers = false;
con…
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#### Your system information
* System information from steam:
https://gist.github.com/gregor3000/acc1cfd694bb76899673d5e5b59e3ef1
https://gist.github.com/gregor3000/fe48d88b3506a39e73c5ee99e282…
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Something like this could work:
![2014-12-08_00001](https://cloud.githubusercontent.com/assets/613331/5344769/fe494278-7f1a-11e4-9123-33acda4b702d.jpg)
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I have some strange behaviour happening. Some element (players, smoke, plants...) keeps appearing and desappearing several times a second. It only happens on some maps, in a specific area of the map, …
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```cpp
mp_plant_c4_delay
```
And don't forget to implement API member in `CSPlayer()->*`
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I tried using "default" colors (image below), but for some reason they don't work. For example [GOLD] is just white. Is there a way to use these colors or is it not supported?
![352485476-fec2b3ec-37…