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Hi, I'm having trouble with the Max import tool. When I import models and use the rotation tool within the importer, the models seem to lose their collision data. This happens when I place the models …
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_Originally written by **FoxSky | 76561198209789036**_
Game Version: 1.1.1135
*===== System Specs =====
CPU Brand: AMD Ryzen 5 2600 Six-Core Processor
Vendor: AuthenticAMD
GPU Brand: NVID…
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sorry, no PR but the code is 99% there: https://gist.github.com/oberhamsi/4006869 and at least one guy (not me) used it :)
the docs sum up well how the convention works: "Each tile can hold a "block"…
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运行不了automatic_control_revised.py 显示缺少东西
![image](https://github.com/user-attachments/assets/49cb2fb5-7201-40cc-a2d2-5cae35bdf0c6)
C:\Users\ROG\anaconda3\python.exe F:/navigation/automatic_control_re…
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https://github.com/T-Rizzle12/Custom-Gmod-Bot/assets/145967852/a1a52d71-f357-427e-80cf-33e986fb9af5
https://github.com/T-Rizzle12/Custom-Gmod-Bot/assets/145967852/fb447834-d43e-4817-9865-33ee2cb1cb…
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1.TexturePose: Supervising Human Mesh Estimation with Texture Consistency(2019)
Texture map (texel): A corresponding UVmap un-warps the template surface onto an image, A, which is the texture map
co…
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Currently `IntMap` stores it values in this data structure:
```rust
cache: Vec
```
If I understand correctly the inner `Vec` is used for entries with a hash collision. I would assume that hash c…
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I'd like to explore ways to prevent tag extracted name collisions in Envoy since there have been multiple issues brought up wrt that (see #2683 and #2141)
*Description*: I want to start by defining…
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When I crash into a sign with a collision mesh using a vehicle with a collision mesh, the vehicle somehow wraps part of the body around the sign in a way that you cannot back up to get away. Just noti…
ghost updated
8 years ago