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Ascended ability `Glaciate` should be removed after combat or at least not activate `Icy Path` when out of combat. It is annoying to run around long after combat waiting for `Glaciate` to expire to be…
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### Current Behaviour
Casting the Mage spell Arcane Missiles at a target you are not currently in combat with will not start combat. The target will ignore you, and their health will reset.
### Expe…
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### 在提问之前...
- [X] 我已经搜索了现有的 issues
- [X] 我在提问题之前至少花费了 5 分钟来思考和准备
- [X] 我正在使用最新版的 SRC
### 描述你的问题
每日副本只进行了一次作战,没办法连续作战
### 如何复现
1. 前往 '角色规划,飞霄60级到80级'
2.点击开始
### 预期行为
打完飞霄晋阶继续打,但是现在是打完一次一杯酪的时…
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**Is your feature request related to a problem? Please describe.**
Da euer Combattracker mittlerweile total super ist, nutze ich fast nur noch diesen anstatt des nativen.
Das einzige Feature, das ic…
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**Describe the bug**
After opening the world multiple times, the Combat Encounters tab breaks entirely, throwing this error message:
`foundry.js:631 Error: An error occurred while rendering Combat…
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The core of the bar's capabilities is driven by monitoring the combat log for events that match things the bar can consume. Currently, this is a glorified `if/elseif/.../elseif/else` block and is pret…
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### User Experience
While in combat, allow targeting of combattant present in the combat tracker.
It would allow to target actors with the invisible status, as per RAW, even with invisibility the co…
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**What does this bug affect?**
Himmel Stock staff _lowers_ "Blood Pact" delay by 3 seconds (-3), it should do the opposite and _increase_ delay by 3 seconds (+3).
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To keep the Keeper (hah) sane, it would be very beneficial to have a system to track who has acted in a round, and keep track of turns.
Look into creating a toggle-able combat tracker that doesn't …
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By default without any combat settings the way archery is supposed to work is that you cannot shoot while moving, but your swing does build up while you move. then whenever you stand still you have to…