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We want to smoothly deform the mesh, either by pressing or pulling the surface of the model at certain points.
This will be done by computing a homothety function on nodes, the origin of the homoth…
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idk if useful but would be good if you could have a node that plays a video
```ts
k.loadSprite("testVid", "./mp3s/testVid.mov")
```
```ts
k.add([
k.sprite("testVid")
]);
```
and also …
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Do we want the relative positions of the eyes, nose, mouth, etc. to remain the same when we change the head's eccentricity? Or should they maintain their absolute position?
That is, if we make the he…
ghost updated
8 years ago
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Hi, Thanks to nice work!
During training vto-dataset, I got an error below:
```
Traceback (most recent call last):
File "train_frame_based.py", line 231, in
main()
File "train_frame…
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Dear Scott,
I want to simulate the deformation time series using simulated_stack.py. Unfortunately, the expected deformations (used in https://github.com/alpha-tango/insar-deformation-extraction/blob…
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A shader-based implementation that deforms all vertices on the GPU.
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Is there a way to avoid scene deformation while typing on mobile devices?
The input text is unreadable.
![screenshot_20181110-104255](https://user-images.githubusercontent.com/5557196/48300307-2…
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Hello,
Thank for your great work. I tried your code to perform pose transfer with the code
python run_demo.py --s_path video.mp4 --d_path stable3.mp4 --model_path .\checkpoints\dpe.pt --face pose
B…
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I am facing a Segmentation Fault (core dumped) while running run_07_pairs_misreg. In clue to resolve this issue?
Below is the detailed error message.
-----------------x-------------------------…
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Make hills/slopes randomly on playing field
wadum updated
8 years ago