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What if we had support for digital music by taking a wav file and converting it to a doom sound format file? The game already can load small enough files and can run fine without crashing, it just doe…
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# A Free and Open-Sourced Digital Audio Workspace(DAW)
**Tier:** Add corresponding tier (1-Beginner, 2-Intermediate, 3-Advanced)
- This app would fit best under the **3-Advanced** tier.
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Hello everyone ... I've done my design step and it's almost all working ...
I am printing the case for the STM board and very eager to get everything ready. I was testing all the functions and I no…
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I have K1 audio jack usb A cable.
How send and receive a data from commandline linux? Or similar way from computer directly?
I need send data to other radio not setup device.
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## What problem does this solve or what need does it fill?
Imagine you are in a water level, but still above ground. The music plays normally.
Then you go underwater, thus the music becomes all …
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The README mentions that some parts of this repo have not been validated. This seems to be the best Python resource for A, C weighting of digital audio, and it would be useful if someone could confirm…
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When deploying compiled code with the Digital Audio Toolkit, need to check if package build needs to be updated to include the FPGA (or other) files for the digital audio piece to work.
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The implementation of IRQ generation in the AudioDMA would make it easier to implement double-buffering type scenarios. This will allow the use of digital audio in a wider variety of applications sin…
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is it support DAAST(Digital audio ads serving template) like VAST? If it support, then how can we implement it audio playing using DAAST? Can u provide any link?
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In the DigitalDocument the source of the object (e.g. the XML file) is on the "source" field, while on the AudioObject (or MediaObject) is on the "contentURL".
There is a missmatch issue