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Thanks to your kind assistance, I have been diligently progressing with my project. However, I am repeatedly encountering an error. I suspect that it may be due to the buffer becoming full. Could you …
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**Setup**
Using the latest version of DiligentEngine with :
- Windows 10 Pro
- Visual Studio 2019 Debug x64 CMake 3.15
- NVIDIA GeForce GTX 1070 driver version : 25.21.14.1681
I'm getting memo…
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First, thank you so much for implementing this essential library and maintaining it diligently.
In my project, I need to continuously notify all connected central devices of changes from a periphe…
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- Android Pie
- Android Studio + CMake 3.10
- 'Mali-G71', API version 1.0.97, Driver version 16.0.0.
- no errors reported
- Call stack (if available)
```C++
VulkanUtilities::VulkanLogicalDevice:…
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https://youtu.be/WicBT4g0fbY
Watch in HD and Fullscreen. Even then it's not as obvious as in person due to video compression.
Changing settings did not seem to affect the seams, nor did the order in…
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- [x] IDiligentRenderer()->TransitionResourceState
- [ ] CDiligentLambaCommand
- [ ] IDiligentCommand -> IDiligentDrawRenderPassCommand
- [ ] IDiligentRenderPass
- [ ] m_CommandList
- [ ] IDilige…
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### Package and Environment Details (include every applicable attribute)
* Package Name/Version: **diligent-tools/2.5.2**
* Operating System+version: **Windows 10**
* Compiler+version: **…
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I'm getting the following run-time when trying to run VRS example (XCode 13.2.1):
Diligent Engine: ERROR in ShaderMtlImpl() (ShaderMtlImpl.mm, 423): Failed to compile MSL source:
program_source:9:…
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I am trying to build the empty project along with rbfx diligent branch on MacOS M2 Chip according to [this setting](https://github.com/rbfx/rbfx/issues/599#issuecomment-1676701610).
The build succe…
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Use of Timer: The Timer object isn't used correctly. It should be instantiated as Timer(t, car_crashed).start() rather than Timer.start(countdown).
Infinite Loop in car_crashed(): The retry logic in …