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This issue applies to animations created in Flash, exported with DragonBones, and imported into QICI.
The problem is when the Flash animation includes an animated symbol (a symbol that contains multi…
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I use Dragon bones 4.9.5 and Unity 5.5.0p3. I import armature demo from application's welcome page. I export it with default settings. I create an empty unity projects. i import demo files to this pro…
atmuc updated
7 years ago
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I'm getting this error when trying to export to DragonBones:
![coatools-blender282](https://user-images.githubusercontent.com/61414428/75149531-8750ec00-5702-11ea-884c-eabb11cfc79b.png)
Using th…
ghost updated
4 years ago
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Hi! I have some problem with Dragonbones 4.x.
The dragonBoy from example works fine. But he built with 2.3 version.
I have the same three files: texture.json, texture.png, and skeleton.json. But i see…
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点击预览没有反应,且导出之后也没有任何提示,导出不出来(dragonbones JSON5.5,spine,dragonbones二进制,html点击导出后直接退出导出对话框并且没有返回任何对话框,当然也没有导出),png、gif、dragonbones JSON5.0等能正常导出,请问是什么原因?版本为5.6.2
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dragonbones pixi有文档吗?在官网没找到具体文档,pixi Demo里用的接口,没有文档说明
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I am having this null reference thrown very randomly, so it is hard to trace the cause. I am using Unity 2018.3. It stops my animations from playing.
NullReferenceException: Object reference not set…
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Godot recently got a dragonbones module- allowing it to load both dragonbones 4_5 and the latest dragonbones file spec json files.
The dragonbones module can be found here:
https://github.com/sanj…
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Would it be possible to import .json from dragon bones?
-Currently we can export from COA tools > to Dragon Bones > to Spine.
*Dragon Bones has a "Spine 3.3" importer.
*If COA tools could impor…
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Hi!
I can't export most formats.
When I try to confirm an export for DragonBones JASON, there is no response and the UI remains on screen without moving.
When I try to export Dragonbones Bina…