-
```
Which products are affected?
Google Earth
What steps will reproduce the problem?
1. Open attached HeadingAnimExample.kmz
2. Run the tour
What is the expected output or behavior? What do you see …
-
```
Which products are affected?
Google Earth
What steps will reproduce the problem?
1. Open attached HeadingAnimExample.kmz
2. Run the tour
What is the expected output or behavior? What do you see …
-
```
Which products are affected?
Google Earth
What steps will reproduce the problem?
1. Open attached HeadingAnimExample.kmz
2. Run the tour
What is the expected output or behavior? What do you see …
-
```
Which products are affected?
Google Earth
What steps will reproduce the problem?
1. Open attached HeadingAnimExample.kmz
2. Run the tour
What is the expected output or behavior? What do you see …
-
@IBAction func switchToDefaultCam(sender: AnyObject) {
gameView.makeCameraActive(scene.defaultCam)
}
@IBAction func switchToShoulderCam(sender: AnyObject) {
gameView.makeCameraActiv…
-
```
Which products are affected?
Google Earth
What steps will reproduce the problem?
1. Open attached HeadingAnimExample.kmz
2. Run the tour
What is the expected output or behavior? What do you see …
-
```
Which products are affected?
Google Earth
What steps will reproduce the problem?
1. Open attached HeadingAnimExample.kmz
2. Run the tour
What is the expected output or behavior? What do you see …
-
```
Which products are affected?
Google Earth
What steps will reproduce the problem?
1. Open attached HeadingAnimExample.kmz
2. Run the tour
What is the expected output or behavior? What do you see …
-
The docs really need a section on frame conventions. Here is what I've discovered:
- robot.position is NWU in meters
- robot.orientation is [q1, q2, q3, w]
- robot.linear_velocity is NWU earth…
-
Hi!
I think this is a bug, but nobody on the KIvy Support Google Group had both the desire and means to try to reproduce it - https://groups.google.com/g/kivy-users/c/ywPwUnT8aZs - so I think posti…