-
This is a 3d model from Marvel Contest of Champions_v33.1.1
The fbx export the animations names and blendshapes, but when i run fbx in 3d software no animations plays (only blendshape plays but the r…
-
I don't know if this is something with Splatoon 3 itself, but for some reason the bones on the model are extremely small
and trying to apply an extracted animation does this
![image](https://user-…
-
![bug](https://user-images.githubusercontent.com/20675464/184273747-41a945dc-795d-46f1-9599-809043a46d1a.png)
fileurl
https://drive.google.com/file/d/1lw210O16yQ8YBrGK1y0pyNofi9FIJSZT/view
-
@devbridie @Sumbera @jankleinert @fredsa @jguomoto Hello!!
I have been using the ARCore Raw Depth app to get a 3D point cloud of objects in the room and it works relatively fine.
https://codelabs…
-
Hi, i'm trying to read a bundle file from a game but the code crash at:
```
public string GetFileName(int index)
{
if (bundleHeader3 != null)
return as…
-
Yes you've heard me right a map. For testing i chose C1A0 from Half-Life. It's not very big, just a few rooms and corridors. I extracted the map from Half life source, exported it to .dxf, then from b…
-
@NegInfinity is possible to export unity scene to blender format (example: fbx or obj) The reason is the conversion from unity to unreal engine contains some asset issue. So it's great we can export t…
darld updated
3 years ago
-
### What are you trying to do, and what do you expect to happen?
When exporting a model to Unity using the fbx (or .obj) export, the associated textures do not get exported.
(Note: This also h…
-
### Tested versions
4.3 stable
### System information
Windows 11
### Issue description
I have put all the files related to my character in a folder; that is a .tscn, a .glb and extracted animatio…
-
**Your Godot version:** 4.0 beta1
**Issue description:** The current documentation about importing 3D assets from external tools such as Blender is outdated. It does not cover the new workflow pre…