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planned ground materials (but maybe more)
- cobblestone
- wood
- mud
Every material needs:
- step sound
- crouch sound
- jump sound
- is wet
Note: Implement materials as ScriptableObjects…
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http://www.nexusmods.com/skyrim/mods/50109/?
Seems like load order is not important for this one
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Continuously test server-client features to ensure nothing gets too deep into development without being verified to function in both single player and multiplayer environments.
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With the current Dynamic Surroundings version, if you install Presence Footsteps too, armor rattling noises when walking are gone, even with the footstep accents enabled (I assume because they all get…
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**Describe the bug**
The current setup only works up untill 1.12 because Minecraft decided to remove the FOOTSTEP particle in 1.13.
https://minecraft.fandom.com/wiki/Particles
The texture is stil…
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### Is your feature request related to a problem? Please describe.
There are various non-persistent effects that are created by the engine, which currently spawn on the root slot of the world by defa…
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Footstep sounds from NPCs, except for guards, are missing.
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**_I affirm:_**
- [x] I understand that if I do not agree to the following points by completing the checkboxes my issue will be ignored.
- [x] I have read and understood the [Contributing Guide]…
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Everything worked perfectly but after adding to the mods folder Sounds mod and Footsteps mod the music started to double and didn't even shown that anything IS playing. Is it possible to keep the Foot…