-
The original source is provided under GPL, which means that this fork must remain under GPL as well. Unless you were to get express permission from the copyright holder of the original source code.
Eeems updated
3 years ago
-
I'm learning GB dev, and some simple sprite swapping code is not rendering out as expected using this emulator (release built on an M1 Mac from bc90e61fa2de41fccd687a0ed98a8346066875f9), but is with o…
-
Hello,
Is it possible to play background music and sound effect sfx with this SDK ?
-
I am using gb studio for a while now and i think it is pretty awesome.
But i wanted to ask if you could add two features:
Movement is very limited at the moment
It would be great if you could imp…
-
You could look into [banking](https://gbdk-2020.github.io/gbdk-2020/docs/api/docs_rombanking_mbcs.html) and [compression](https://en.wikipedia.org/wiki/Byte_pair_encoding).
Also don’t use strings in …
-
A lot of 6502-based platforms which outgrew the 64K limit (Atari 8-bit cartridges, RAM expansions; Commodore 128; NES/PC Engine cartridges; Commander X16; MEGA65; etc.) provide some means of banking t…
-
Quick heads-up that the sdcclib tool that's being used in this project has been removed in sdcc version 3.8.6.Apparently sdar should be used instead according to the docs.
http://sdcc.sourceforge.n…
-
**Is your feature request related to a problem? Please describe.**
It would be nice to have a way of displaying variable values without using up actor limits
**Describe the solution you'd like**…
-
Hey there! I am on the latest OSX, and I got this error:
```
gcc -ggdb -O2 -pipe -Wall -I. -I../.. -I../../support/Util -c -o makebin.o makebin.c
makebin.c:75:5: warning: implicitly declaring l…
-
**Describe the bug**
A clear and concise description of what the bug is.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to any project and open it
2. Click on 'the play button'
3. Run…