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When I create a reflective material, I see a room in it - default environment map.
An example can be seen [here](https://github.com/google-ar/sceneform-android-sdk/issues/645)
Is it possible to chan…
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I have the sfb model used in earlier versions of sceneform. How do I convert it to gltf to be used with your library?
ghost updated
3 years ago
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Is ARCore's Depth API enabled for this fork of Sceneform, or are there any plans to support it in the future?
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If i use chromakey video like below , getting this error . Please look on it also . can we play videos in ARscene . @ThomasGorisse
**My Code :**
`ExternalTexture texture = new ExternalText…
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**Describe the bug**
When applying occluder material to a glb floor object and then making some column objects to animate from the bottom. The portion of the column under the occluded floor object is…
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**Describe the bug**
I use filament via the SceneForm SDK.
But I suspect it is a filament bug. When I put this material on an object then on some devices (I have not yet been able to determine which…
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I am using Andriodstudio4.0 and Sceneform-1.15.0.
I followed all the steps mentioned in the chapter- "Adding Sceneform to the project".
After I follow the steps for creating .sfa and .sfb. when I …
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**Describe the bug**
When upgrading sceneform-android-sdk which uses filament 1.4.5 to filament 1.60, it asserts in the following line:
```
2020-05-23 09:45:35.836 23295-23295/com.blippar.op E/Fi…
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Hi, Thank you for making Sceneform.
Can I import 3D assets like OBJ, FBX and glTF at runtime?
According to [this](https://developers.google.com/ar/develop/java/sceneform/create-renderables), I c…
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SceneForm 1.15.0 plugin installed for three versions of Android Studio. Asset imports perfectly in legacy stable Android Studio (3.5.3) but not in
* latest stable (3.6)
* latest preview (4 canary …