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Here's the error I get from logs :
I have downloaded the latest godot engine and I created a project and added GodotSteam from AssetLib
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Godot Engine v4.3.stable.official.77dcf97d8 - https:…
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During the beta test phase, [GodotSteam #474](https://github.com/GodotSteam/GodotSteam/issues/474) injected some garbage data into some user's save data:
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[STEAM] Getting Steam stat: CHAPTER_3_…
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I'm using GodotSteam C# bindings and saw there wasn't a C# wrapper for SteamMultiplayerPeer.
Not sure if there is one already but I've made a start but its missing a lot.
Its not establishing a c…
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Two users have reported the game crashing when they clear a level. One user encountered a crash when completing the initial tutorial:
> New save file, tutorial pops up, I do the skip, achiev "Now w…
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Read **Additional context** for this one
**Describe the bug**
When I run the game, if I call Steam functions before the first frame is shown, in an auto-loaded script's ready function, it seems to…
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Please shoot down this feature request if it's out of scope (which it probably is), but: Steam Input is something that's always been a pain when developing with Godot. When in use, there are scenarios…
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The [Remove Steam](https://godotsteam.com/tutorials/remove_steam/) page currently mentions two ways to deal with not actually having access to the Steamworks APIs, but it doesn't mention that the libr…
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### Describe the project you are working on
I am currently working on a game that heavily relies on the performance of GDNative, and so I use a lot of custom C structs (for example Steamworks'es ca…
ghost updated
3 years ago
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### Godot version
3.4.dev(dfdc2b3)
### System information
MacOS
### Issue description
My godot build with summator failed when I'm building it a shared library.
I'm using the 3.4 branch. The b…
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**Describe the bug**
When I launch the editor after installing the addon, it immediately crashes to desktop.
**To Reproduce**
1. Use a build with double precision enabled
2. Install the addon
3…