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## Description
After setting up a new Project, multiple GUID conflicts are thrown, e.g.:
`GUID [4c63e230f530e6c4e8be8b25846c0989] for asset 'Packages/com.microsoft.mixedreality.toolkit.foundation/…
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## Describe the problem
When using [Entities Graphics](https://docs.unity3d.com/Packages/com.unity.entities.graphics@1.0/manual/index.html), the Standard shader can't be used as it isn't dots insta…
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Making an environment and using environment coloring to get some cool 'free' (as in no rasterized textures) coloring effects. For example, I set up the scene how I like it from our default position, u…
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## Describe the bug
When using built-in rendering pipeline, NormalMapScale property doesn't work in MixedReality GraphicTools Standard/StandardCanvas shader.
## To reproduce
1. Create a new U…
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## MRTK URP support for Unity 2021 (URP 12.1.12+)
Installing MRTK in a Unity 2021 project that is using URP incorrectly produces invisible materials. When the MRTK Standard opaque shader is applied…
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### Original issue opened by:
AMollis
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## Describe the problem
MRTK2 provided tools to convert materials for URP, MRTK3 is missing these tools.
## Describe the solution you'd like
Th…
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### This issue has been migrated a new [MRTK repository](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity), and the status of this issue will now be tracked at the following location:
…
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Generator expressions for multiple configurations are only supported since cmake 3.19.
When using older cmake versions, this leads to errors such as:
CMake Error at Graphics/GraphicsTools/CMakeLis…
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### Original issue opened by:
ChiaraLoca
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## Describe the bug
After deploy on Hololens 2 the applicatin load for few sends than crash.
This is the error shown:
Eccezione generata in corr…
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### Original issue opened by:
AMollis
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## MRTK2 Scene Name
ClippingInstancedExamples
## Overview
This scene shows how the MRTK/Standard shader in conjunction with clipping primitives (Clipping…