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## Reason
Integration of harmonic, or quasi-harmonic, acceleration or velocity time histories can result in displacements that exhibit an unrealistic deviation from a particle's initial position over…
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Please watch this video: https://youtu.be/PfeJYcg-yk0
and feel free to discuss with your colleagues!
**Update:** Please find this video if you are interested in relevant topics: https://youtu.…
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**Describe the bug**
Commanding the robot to move against the dock shows the robot correctly blocked in gazebo, but in rviz the robot moves through the dock.
**To Reproduce**
Start empty world (r…
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I have run into two distinct but related problems when running a forward dynamics simulation using Simbody’s Elastic Foundation Force to model contact between a falling brick (with a contact mesh) and…
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From [gazebo issue 2466](https://bitbucket.org/osrf/gazebo/issues/2466/all-static-models-are-set-to-original), we find that the static model can't be set on correct pose in the gazebo world when using…
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### Steps to reproduce
- load arm26.osim
- set shoulder elevation to 170degs
- set final time on running dude to 1.0
- simulate
### Expected result
- model simulates and muscle paths are drawn…
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### Description
We want to update SPM12 and CAT12 to a more recent version; it probably makes sense to update both at the same time given their interdependence, and carefully test several scenarios…
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In TrueCraft, jumping is enough to step over blocks, but the total air time is very low compared to Minecraft. This is probably due to the gravity being too high. It feels like you're bumping, more th…
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Hey,
i'm using rtabmap on a drone with Ros to map an environment, but running into a strange behaviour. The mapping works in X and Y direction pretty good and gives a nice map. But when changing th…
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Hello !
The work is really interesting and seems to be pretty robust,
I have an animation of my own which is an .fbx similar to mixamo anims.
How do I procure the frame details and vertex details …