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### Is your feature request related to a problem? Please describe.
Neos currently doesn't run Hololens with Mixed Reality Mode.
### Relevant issues
#148 but much more future.
### Describe the solu…
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I am trying to use VRCapture plugin on Hololens 1 device in a unity scene I have developed. When the application starts, i get an access exception because the log on the HoloLens doe snot show the fu…
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Hi, I'm looking into updating the projects to the latest SDK and platform toolsets in order to produce an ARM build to run on HoloLens 2. Unfortunately the repo ships with pre-built x86 LAPACK librar…
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Hi there,
We're finding that we're getting audio feedback / echo on the HoloLens 2. What is happening, is any audio coming through the HL speakers, almost seems like it's being picked up by the HL …
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I'm looking for a way to combine WebRTC with HoloLens synchronized pose data. Would peercc-unity example help me to achieve this purpose? where can I get your latest WebRTC HoloLens code running?
Re…
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Hello!
First of all, thanks for the great job you are doing. I have a problem about this DLL, I've compiled all for UWP and ARM64, included both on a new project and open the sample scene. Neverthe…
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Hi all,
could you tell me if the point cloud you extract from the Hololens also has this wave-like pattern? I made some tests which I want to share with you.
Results below are from scanning a comple…
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Hi Marek,
any news about the release for HL2?
Hope everything is fine.
FB
_Originally posted by @fberna in https://github.com/MarekKowalski/LiveScan3D-Hololens/issues/20#issuecomment-8017421…
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When running the HoloLens3DTest, the app dies here:
public RenderLoop RenderLoop
{
get
{
throw new NotImplementedException();
…
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Hello! I am pretty new to Unity and developing for the HoloLens. I have followed the steps in the README up until step 9 where I need to build on Unity. I am running into the following error:
![Scre…