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As highlighted on the stream long messages to the hotseat are cut off. Maybe there is a better way of displaying messages that still looks good and can handle a broader range of messages.
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We've set up the Time Capsule to show PBEM games in yellow instead of white. Maybe we should also have mutiplayer (hotseat) games show in another color.
![Time Capsule](https://user-images.githubu…
peyre updated
2 years ago
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Internal ticket: https://devdiv.visualstudio.com/DevDiv/_workitems/edit/2172224
This is a weird bug, when you are using lock files and have a `ProjectA` referencing `ProjectB` **and add a prefix in…
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Not exactly sure if this is possible but sometimes we are able to get all of the players online at the same time. Would be great if we could burn through the turns... like moving the saved game to mul…
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Can't properly replay a log for a multiplayer match in hotseat mode, as it stops after a few moves.
>AB.restoreGame('AB-0.4:eyJjb25maWciOnsicGxheWVyTW9kZSI6MiwiY3JlYUxpbWl0TmJyIjozLCJ1bml0RHJvcHMiO…
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```
What steps will reproduce the problem?
1. Play Often Hotseat
2. Score Often
3. Question Score
What is the expected output?
kills, deaths, highest damage, average damage, lowest non 0 damage, sho…
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**Describe your proposal**
General idea is to have settings on when to save and to use %variables% for save file names
EG: `Forge/%mapName% - %timestamp%/%turn%`
Saving options:
- autosave at …
krs0 updated
11 months ago
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One thing is this entry its doubled by Uaseco, since the first uaseco release:
```
1
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Than it seems that nadeo has made little changes here in this crappy page:
https://www.maniaplan…
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```
What steps will reproduce the problem?
1. Play Often Hotseat
2. Score Often
3. Question Score
What is the expected output?
kills, deaths, highest damage, average damage, lowest non 0 damage, sho…
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```
What steps will reproduce the problem?
1. Play Often Hotseat
2. Score Often
3. Question Score
What is the expected output?
kills, deaths, highest damage, average damage, lowest non 0 damage, sho…