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## Describe the bug
The new LDTK map support does not work for cloud projects (Web or Desktop). The map file will load, but the resources won't load with it.
## To Reproduce
Steps to reproduce th…
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I have a tilemap for super mario world which has 16x with 1px spacing. When use it in ldtk, it's perfect but when I export it to bevy, it's like it has been shifted 1px (like atlas). If I use the "atl…
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Hi @hpparvi - I am trying to run your ldtk example notebook in Python 3.7. When I do so, I receive the attached errors. Also below are the dependencies of my ldtk python install. Could you help me…
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I've been sporadically working on a game and trying to keep it as lightweight as possible so I can learn how game systems work under the hood.
Started to design some levels using [LDTK](https://ld…
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Heya! I'm finding there is a lot of troubles when loading/reading/writing any .ldtk files if they reside within my windows subsystem (WSL). LDtk works wonderfully when running on files located in Wind…
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In my LDtk project, I have defined a number of entities with a bottom pivot point:
![image](https://github.com/Trouv/bevy_ecs_ldtk/assets/29995463/b6737642-794e-4979-835a-995a7e38c7ae)
Based on m…
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Hello,
I’ve been working with LDtk and noticed that when setting custom fields for entities, the maximum allowable integer value seems to be capped at 2,000,000. Could you please clarify the speci…
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Unsure if limitation or user error, but marking an area of tiles in either an Intgrid or Autotile layer fails to import appropriately into Godot.
![image](https://user-images.githubusercontent.com/…
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Stack:
```
LDtk version: 1.5.3-64bits
Cannot read properties of undefined (reading 'externalRelPath')
TypeError
TypeError: Cannot read properties of undefined (reading 'externalRelPath')
a…
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Generic to do:
- [x] Blueprint;
- [ ] upscaled map;
- [ ] LDtk design;
- [ ] Unity implementation;
- [ ] Level rules;