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Discord: tabun_ne#0
create a room spawn step that applies to all rooms with a given filter (why does one not exist already?)
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### Describe the bug
I consistently get an "unable to generate a valid starting location Last Mage on Earth Shelter [slo_last_mage_on_earth] in a radius of 3 overmaps, please report this failure" e…
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### Details
The sql querries for the topology take too much ram. Please modify the sql statement so it uses chunks of manageable size.
Checklist
- [X] Create `conf/db_chunk_utils.py` ✓ https://git…
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- #1156
**Function**
```
fn_mapgen
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## Problem
Some people don't know the English names of MAPGEN, such as "flat", "Carpathian" and so on.
They should translate them in the browser.
It's a bit of a hassle.
## Solutions
Why …
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### Summary
When two decorations get generated at the same position, the second one overrides parts of the first one, resulting e.g. in a tree where the lowest trunk becomes a grass node.
It only …
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The field `near_nodes_count` in moretrees._biome in mods/moretrees/biome_defs.lua becomes the value for the field `num_spawn_by` in the structure `deco_def` in function `translate_biome_defs(def, tree…
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$ cmake CMakelLists.txt
CMake Error at CMakeLists.txt:60 (add_subdirectory):
The source directory
~/mapgen-viewer/backward-cpp
does not contain a CMakeLists.txt file.
CMake Error …
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If i run the following
```c++
#include
int main(int argc, char ** argv) {
MapGenerator * mapgen = new MapGenerator(1600, 900);
mapgen->setSeed(4000);
mapgen->update();
mapgen->…
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```
2020-10-18 21:24:18: ERROR[Main]: ServerError: AsyncErr: Lua: finishGenRuntime error from mod 'mg_villages' in callback environment_OnGenerated(): .../.minetest/mods/_Villages_modpack/village_rui…