-
https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/resources/Materials/Examples/GltfPbr/gltf_pbr_boombox.mtlx
-
**Describe the project you are working on:**
Not for my project.
**Describe the problem or limitation you are having in your project:**
@StraToN asked if there were plans to support Material …
fire updated
9 months ago
-
## Proposal
The current equivalence operator (operator==) will fail if:
1. The order of attributes for an element differs
2. The order of children differs
This is the desired logic.
Howe…
-
It seems like the recently released version broke some ABI:
```
blender: symbol lookup error: /usr/lib/libusd_ms.so: undefined symbol: _ZTIN17MaterialX_v1_38_97ElementE
```
---
This was first …
-
## MaterialX gith
https://github.com/AcademySoftwareFoundation/MaterialX/blob/main/documents/DeveloperGuide/ShaderGeneration.md
-
### Description of Issue
When I convert a `.mtlx` document to USD, the resulting graph does not preserve the name.
Take this example here and note that the `UsdPreviewSurface` node has a specifi…
-
## Issue
The `operator==` operator seems to detect that a element differs when the format of the string used to represent
vectors differs.
This seems very strange as the values are identical a…
-
### Description of Issue
- When using MaterialX `image` the `default` color is not used if the image can not be found.
- When using MaterialX `UsdUVTexture_23` the `fallback` color is not used if …
-
Hi
I have found a case when the _MaterialX_ importer gets a different visual result than _MaterialXViewer_. However, It's a bit of an edge case and I can't find a precedency in the MaterialX specs …
-
Tested with latest master (1.0.77) and Blender 3.0.1.
To reproduce:
1. create two cubes and one material with MaterialX graph assigned
2. assign the material to both cubes
3. export USD to file
…