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Seriously you guys made normal way too fucking hard. WAY TOO HARD. Like the amount of non-stop ass-fuckery that occurs on a regular basis is absolutely beyond reasonable. If the cheating AI wasn't eno…
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wie mir gerade aufgefallen ist gibt es bei icbm missile launcher und abschussrampen aber keine missiles. ist das so richtig oder fehlt da ein mod?
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Original issue reporte…
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With a large (~50) number of aircrafts in range, missiles will often lag (pause in the air) for a small interval (sometimes up to ~1 second). This is particularly noticeable with the Rb 05 due to manu…
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I think I need some help in nailing this, if anyone is interested.
The hack posted to Reddit is fun but we could do way better, I'm just not sure how.
Some restrictions:
- update() runs on in…
ghost updated
4 years ago
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Add a file to personalize missiles, like factionInfo.cpp
If possible, allow adding new missiles types.
tdelc updated
3 years ago
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"you fly them [bombers] like a shitty corvette or a shitty fighter" -- supreme leader bobbens on 13 Jan 2022
Bombers appears to be noone's favourite class of ships. And this is more than understand…
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There is currently no way to access missile's cost in mass, energy or build time: this could be accesses from TML, UEF and Seraphim com, nuclear launcher, Yolona Oss and nuke launching boats.
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Help, this spell does not work.
ERROR: Quest 14008 has `ReqSpellCast1` = 5143 and ReqCreatureOrGOId1 = 0 but spell 5143 does not have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT effect for…
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Current rocket buttonpanel icon show a missile going out of a silo (silos are used for missiles as in weapons) and doesn't match the actual game rocket (used to transport people).
It would be nice …