-
```
it should be nice to have depthjs integrated to control characters via
kinect-like sensors
```
Original issue reported on code.google.com by `cz172...@gmail.com` on 10 Oct 2013 at 1:21
-
```
it should be nice to have depthjs integrated to control characters via
kinect-like sensors
```
Original issue reported on code.google.com by `cz172...@gmail.com` on 10 Oct 2013 at 1:21
-
```
it should be nice to have depthjs integrated to control characters via
kinect-like sensors
```
Original issue reported on code.google.com by `cz172...@gmail.com` on 10 Oct 2013 at 1:21
-
```
it should be nice to have depthjs integrated to control characters via
kinect-like sensors
```
Original issue reported on code.google.com by `cz172...@gmail.com` on 10 Oct 2013 at 1:21
-
I'd like to be able to move and position the drone without GPS, I'm working on a visual positioning system that uses the camera(optiTrack) to detect a target from which position can be determined.
…
-
```
it should be nice to have depthjs integrated to control characters via
kinect-like sensors
```
Original issue reported on code.google.com by `cz172...@gmail.com` on 10 Oct 2013 at 1:21
-
I always wanted to find a way to quickly convert **Motion Capture BVH Data** directly to **3D MESH**, saving tasks of skinning, etc. For all kind of reasons. Perhaps we just wanted to visualize it qui…
-
### Describe the bug
When trying to operate a fixed-wing UAV in position flight mode using an Optitrack motion capture system, the flight controller drops out of position flight mode after arming, wi…
-
Hi,
I want to add the MoCap data ground truth to my environment. Similar to what has been incorporated in the[ dm_control environment. ](https://github.com/google-deepmind/dm_control/tree/main/dm_c…
-
thanks man for the help i am able to to bring in the mocap using smpl model in blender
I need to retarget it on make human model so i have to export it as a bvh file then retarget it can i avoid some…