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I'm getting this output when I try to import an image into Meshroom with a fresh build of AliceVision. This worked last time I built back in August, so I don't think it's an issue with the inputs.
…
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/usr/bin/ld: CMakeFiles/SampleVisibleMeshSurface.dir/src/SampleVisibleMeshSurface.cpp.o: undefined reference to symbol 'glGetTexImage'
/usr/bin/ld: /lib/x86_64-linux-gnu/libOpenGL.so.0: error adding …
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Hi all, I am wondering if anyone has successfuly build geometry-central on Windows, I met some problems when building with cmake.
And here are some infos printted in the cmake error log:
. . .
Ch…
gdwei updated
7 months ago
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```
~/compbiomed/HemePure_tools$ find . -name utils.h
~/compbiomed/HemePure_tools$
```
```
[ 95%] Building CXX object CMakeFiles/voxelizer.dir/voxelizer/source/voxelizer_MultiInput.cpp.o
/Use…
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Hey thanks for the great project! I am wondering if there is any easy way (or forked project) to enable parallelism for KD-Tree construction with nanoflann? Or do you have plans to integrate this feat…
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**Problem**
I am reconstructing on a set of 17 images taken on my phone. And the application errored on node "Meshing", returning "Depth map fusion gives an empty result." Seems like my depth maps we…
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running install
running build
running build_ext
building 'nearest_neighbors' extension
gcc -pthread -B /home/ywh/anaconda3/envs/FFB6D/compiler_compat -Wl,--sysroot=/ -Wsign-compare -DNDEBUG -g -fw…
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### 🐛 Describe the bug
`torch_geometric.nn.pool.radius` when using `max_num_neighbors` will behave differently on CPU than on GPU. On CPU, it will add connections based on the angle within the circ…
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I'm running the preprocessing script on a remote machine with headless rendering, and I get outputs like this:
```
Unable to read texture 'texture_7'
Unable to read texture 'texture_8'
EGL init fa…
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你好,
我看你的演示视频是在rgb图片上识别的,你有视频展示在点云上识别吗?我降低 legprobablitythreshold 到 0.2, 识别效果还不是很好。总是识别不到我,我用的是astra_rgbd camera,基本站在离摄像头两米左右的地方。
而且在nanoflann.hpp 里面 ,computeboungdingbox, 程序经常死在bbox[i].low=datase…