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See https://en.wikipedia.org/wiki/Conic_section and http://www.braeunig.us/space/orbmech.htm
* A conic section has a variable amount of eccentricity. 0 means a circle, >0 and 1 means hyperbola. =1 …
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### Describe the project you are working on
2D space game focusing on orbital mechanics and realism like *children of a dead earth*
### Describe the problem or limitation you are having in your …
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## Feature Request
**Before creating a feature request please check that:**
- [x] [Issues list](https://github.com/maneatingape/rsvp/issues) does not already contain this feature.
**Is your f…
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I am wondering what the interest is in **Civilian Calendar functions** (Starting with Proleptic Gregorian Calendar and ISO-8601 support but open to other calendar systems) ? I think that a _basic_ im…
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Just a small issue for myself while backporting some things.
General
- [x] UI: Health/Armor info
- [x] UI: Weapon info
- [x] UI: Environment info
- [ ] UI: LS Suit info
- [ ] UI: RD entity inf…
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Some day we want to have astropy support coordinate computations for solar system bodies like the sun, moon and planets (called ephemerides):
https://groups.google.com/d/topic/astropy-dev/jjH0dtdByxk/…
cdeil updated
10 years ago
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I've been wondering, since it's a space themed game, should orbital height be a mechanic we should consider?
For example, at the most basic level, I was thinking that a low orbit around a star may pr…
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Problem: Conservation properties in certain ODE Solving (or Numerical Integration) schemes
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Seasons can be modeled as occurrents, analogous to developmental stages. They may have canonical starts and stops that are region specific (just as developmental stages have canonical start and end ti…
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First issue report, if I'm missing something please inform me.
Created a spaceship with vanilla BDA/BDAc turret guns (M1 Abrams gun, .50cal dual MG, laser), brought it on a rendez-vouz trajectory wit…