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**Is your feature request related to a problem?**
In add-ons, when spawning particles or sending titles/action bars to a player who is interacting with a container, menu, or form, the particles acc…
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I'm having some trouble with my holography project and could really use some help.
I'm trying to match experimental holographic images with simulated ones generated by HoloPy, but the results aren'…
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Bug reported by wolfe_strider on Trello on November 13th
Description:
sp_a1_intro5
Self explanatory
Example:
![Image](https://github.com/user-attachments/assets/9cadfff8-a508-421a-a547-6caf4ade97e9…
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It would be cool to add some particle effects to the game, if it is not too difficult. The quickest and easiest would be simple pixels moving left to right, fading in and then fading out, moving at di…
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This feature has been requested with the aim to sync content with music.
E.g. at certain times (bytes/milliseconds or something) during a music track, the post effects could change, particle effect…
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Ship trails next sprint please! Building effects next sprint too. #232
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I've noticed that there will be way to adjust the gamma of the alpha channel for textures to compensate for the change from sRGB to linear gamma, e.g. referenced in this issue on github https://github…
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i have visuality reforged added to the mod list and none of the particle effects are working but they were working before so are there any mods that are not compatible or any resource packs
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While testing https://github.com/TheSuperHackers/GeneralsGamePatch/issues/2425 and looking for bad/lingering particle effects I've noticed that some of the effects on buildings are off, especially for…