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@nikhilwoodruff, FYI @martinholmer
Reminder that we'll want to start imposing a weight-deviation penalty in the reweighting algorithm. My last successful run of make data, using current master, ha…
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It seems they take no penalty in forests, and do take penalties in water
![20240823013339_1](https://github.com/user-attachments/assets/be713051-d023-435e-b738-82ba1dbc3cc7)
![20240823013345_1](ht…
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**Describe the bug**
When defining a value for `repetition_penalty` & fine-tuning the model, predictions fail with the following error:
```
Prediction: 0%| …
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### Description
I have been issued over-watch penalty when I was present in all of team fights. I didn't ruin in any way that is a report-able offense. I can provide last 8 match ids as proof that …
JQINX updated
3 months ago
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Foundry isn't applying any of the penalties for encumbrance. The character sheet keeps track of your current carried Bulk, and the maximum, but it doesn't do anything when you go over the thresholds.
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# Lines of code
https://github.com/code-423n4/2024-07-benddao/blob/main/src/libraries/logic/LiquidationLogic.sol#L99
https://github.com/code-423n4/2024-07-benddao/blob/main/src/libraries/logic/Liquid…
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The penalty functions (e.g., `add_boundary_penalties()`, `add_connectivity_penalties()`, etc) in prioritizr are a bit annoying to use. This is because the trade-off scaling parameter (i.e., `penalty`,…
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**Describe the bug**
The `frequency_penalty` parameter in the `model.yml` file only functions correctly when its value is set to 1. The model generates gibberish responses when the value is set to 0 …
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** Penalty Shootouts **
The penalty shootout data is available in the ./data/shootouts.csv and is loaded into the program.
Would be nice to add some graphs or statistics, such as:
- win percen…
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## Is your idea/suggestion related to a problem? Please describe.
In some arenas, in order to make the door frame more robust, there may be a small bump or some other physical structure that may be h…