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### Heya.
**I was looking for info on Taming everywhere and couldnt find anything nor did anyone seem to know anything about it other than its INT based for Druids.**
**If i could plz start a post…
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# Feature request
What part of MyPet needs this?
- [X] the plugin itself
- [ ] the Skilltree Creator
- [ ] the website
## Is your feature request related to a problem? Please describe
When…
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## Description
Hello, sorry for all the feature requests lately! I wanted to post this idea to get some feedback.
I would like to add support for an `active_forced`, and a new `forced_sensors` l…
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# How would you like the feature to work?
llDetectedType() to return a number for animated mesh in the same fashion as agents, passive, active etc..
Example: if(llDetectedType(0) == ANIMESH)
# Wh…
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Hi,
first off i really love the mod so far... But i got some two bugs (?).. whenever i have reins equipped i can't ride my pet that is with me.. this is also a brand new character i created for 1.4…
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**Describe the bug**
"ORA-01704: string literal too long" when inserting string via `Insert.IntoTable` a string with many wide characters (2 bytes per char).
**To Reproduce**
Issue #1171 describe…
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After Update Home Assistant Core to 2024.2.4 and Operating System to 12.0 the ha-powerpetdoor plugin is not working anymore!
[image](https://github.com/corporategoth/ha-powerpetdoor/assets/72663163…
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[//]: # (REMBEMBER! Add links to things related to the bug using for example:)
[//]: # (http://wowhead.com/)
[//]: # (cata-twinhead.twinstar.cz)
**Description:**
Pet pathing and ai simply does…
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### What and How?
Maybe add a way to lock entities, like item frames, villagers, pets and others
### Why?
To prevent undeads griefing houses by killing villagers in a villager hall, murdering pets,…
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*CURRENT TODO LIST* - 6/25/2024
1) Network all of the required data for each /Shared/Entity/ component types.
- Buff - SceneServers should have a BuffSystem. Needs to be synchronized to cli…