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SaveGame objects with serialisable properties that can be saved and loaded into save slots
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```
Please Support NGC SaveGames
```
Original issue reported on code.google.com by `tenshin...@gmail.com` on 23 Jul 2010 at 7:44
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I found out a specific pattern in regards to the savegame crashes:
- Crash when you load a newworld- savegame twice
- Crash when you load a newworld- savegame in addonworld
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```
Please Support NGC SaveGames
```
Original issue reported on code.google.com by `tenshin...@gmail.com` on 23 Jul 2010 at 7:44
-
```
Please Support NGC SaveGames
```
Original issue reported on code.google.com by `tenshin...@gmail.com` on 23 Jul 2010 at 7:44
-
```
Please Support NGC SaveGames
```
Original issue reported on code.google.com by `tenshin...@gmail.com` on 23 Jul 2010 at 7:44
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### Describe the bug
As described in title.
Game does save DLC levels' data to campaigns' node so I'm not sure if that's intended or by accident. (part of savegame.xml shown is for main campaign…
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### Describe the bug
So I noticed that trying to save data to the registry started causing noticeable lag spikes (0.5s) whenever I tried to save data to the registry in the middle of gameplay.
Aft…
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Please think the possibility of adding a feature to import/export savegames (ux0:/user/00/savegame/xxxxx). I had to do manually the last time I had to delete a game in order to install another.
Pleas…
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Savegame versioning should be implemented for future format updates.