-
When I manually compile the build root no /dev/video0 is available and no files in /userdata/ is present. When using the images from google drive the camera does work. Do I need to enable something in…
-
https://github.com/LanguageAsGarbage/muridesu-lang
@thautwarm
希望一同确认:
1. 语法设计一致
2. 具备现有发现的功能(包括导入等)
3. 是否缺失功能
***1 和 3 的大前提都是完整了解 ulang 的功能***
欢迎其他同好一道评审。
-
This issue is for asking the addittion of more systems:
- [x] gameandwatch
- [x] amstradcpc
- [x] gamegear
- [x] pc98
- [ ] pico-8
- [x] pokemini
- [ ] tic-80
Engine systems:
- [ ] easyrpg …
-
Use the vcpkg integration done and tested with fs2open to migrate library usage to vcpkg instead of manually created build scripts, where possible.
- [x] Investigate ensuring that vcpkg uses system…
-
I'm not sure where to ask this so I came here to ask @don-tnowe what I should do to start building a Diablo / Zelda engine / blue print / template in Godot?
I come from various game engines includi…
-
https://itch.io/c/1557879/lucifer
There is no ~complete Diablo style engine 'template' for Godot 4+. This is an unsolved issue for trying to build or port over RPG work / games and projects from vari…
-
It would be nice to have a flatpack version (it's a container package in linux). This should make sure, that it properly works in all distributions, for a very long time. Especially now, that it seams…
-
Hi,
There is an API endpoint on retroachievements.org that returns all supported games and their associated systems and retrohashes:
`https://retroachievements.org/API/API_GetGameList.php?z=_USERN…
-
After porting OPENSSH, the system will report this error as soon as it runs
#
# /usr/sbin/sshd &
# [16440.344216]
[16440.344216] Oops
[16440.347651] ------------[ cut here ]------------
[16440…
-
This is an offshoot of https://github.com/pkgcore/pkgcheck/issues/474 as it's really easy to implement and it's a simpler rule.
gitlab provides .tar.bz2 for its "download a tag" links (e.g. https:/…