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Similar to the Sprite Upscaler Tool, I'm suggesting a tool which would allow you to provide an image (PNG/JPG/etc.) and it would output a puzzlescript sprite definition.
Obviously, the source image…
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### Is your feature request related to a problem?
One of the nicest features of GMS1's sprite editor is how it had a lot of simple manipulation tools for easy editing.
The GMS2 sprite editor feels l…
Hawf updated
2 months ago
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Hi,
I have already created a rule tile based on a sprite sheet.
but i noticed that there were lines and gaps between the tiles and so i used a sprite atlas which fixed the gap issues perfectly.
…
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Objects seem to not use transparency when viewed in Game View in the editor, as seen here: ![here](https://github.com/user-attachments/assets/ff1129c9-5d0f-4e69-817b-965507351aff)
This is due to th…
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### Why this would be helpful
It can sometimes be useful to be able to find an item on the sprite pane by its name or even what layer its sprite is on. Speaking of which, it'd be cool to be able to…
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ROM size is $100000 bytes (1024 KiB). About $684 bytes are padding.
> > > s2.asm(78960):7: error #1010: symbol undefined
> > > MapRUnc_Sonic.frame45
> > > dc.l MapRUnc_Sonic.frame45
> > > ~…
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I was testing the Video extension and found the packaged iPhone problem. It works perfectly at editor, and also works fine on Android when packaged. But does't work on iPhone.
Here are the only blo…
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GM-646
If you open the Sprite Editor, you can see at the bottom right a "hamburger" menu with a tooltip "Show Menu". Clicking this does nothing (and I have no idea what it _should_ do, if anything).
…
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### New Features
#### High Priority
- [ ] Updated palette system using structs
- [ ] Backport LoadChrMult
- [ ] New actor/entity type 'Dep_Actor' or some other name
#### Low Priority
- [ ] C…
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Ticket #207608
Feature Type: feat_addition_ide
Description: Please implement several attachment points and directions for each sprite (for each animation frame) in the interface of the sprite edit…