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https://github.com/project-chip/connectedhomeip/blob/f34b13cd861dae644d6c08ba20440de30c151bb8/src/platform/ESP32/NetworkCommissioningDriver.cpp#L163C1
I found a commissioned device remove all fabri…
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Hi, does destiny 2 provides something like Valve's [Game State Integration](https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Game_State_Integration) for CS:GO?
Accordingly…
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so this part is that the lighting is different each night and with new moon it at it darkest. and i don't think that at new moon stage that it should not be at light level 4.
Curse forge of mod (be…
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```
Controls how everything looks on-stage
http://pksage.com/rbndocs/index.php?title=RBN2_Camera_And_Lights
This document outlines the MIDI notes & text events for the purpose of creating
the camera…
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It's almost impossible in some rooms to see the speaker.
Two things are at play:
* Weak beamer means switching off the room lighting so the audience can see the screen
* The speaker sometimes walks…
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In some vocabularies, the field name i repeated in the list of concepts.
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Hi,
I tried to put pixi-layers in a viewport (with pixi-viewport).
I have achivied a render but interactions are not working...
- when panning -> light move (it's supposed to be attach to the …
TytiX updated
4 years ago
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Since we want to deprecate DirectX 9 API support (#468) but it also nice to preserve static lighting renderer, then we should port R1 renderer to DX11 API.
It is recommended to implement this after #…
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Hello,
I use Unity 2022.3.6f1 and last VRChat SDK
I Have this errors when I upload:
Shader error in 'VRSL/Standard Mover/Fixture': invalid subscript '_ShadowCoord' at /Users/team-/Desktop/ki…
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Hi, nice work! Could you please tell me when to provide instructions on training?