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Not sure if this a TyrUtils (v0.15.9) error or a Trenchbroom (v2.0.0-RC4) - apologies if it's the former.
1. Open TrenchBroom and create a new Quake 1 map.
2. Add an "info_player_start" entity to …
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```
// Game: Quake
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"wad" "Q.wad"
"_mincolor" "0 0 0.25"
"light" "32"
// brush 0
{
( 192 -384 16 ) ( 192 -384 17 ) ( 192 -383 16 ) …
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app id should be => lk.surfedge.events
author email => info@surfedge.lk
site => http://surfedge.lk
Author name for this repo should be SurfEdge
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here's the log
`): Making "..\portal2\puzzles\76561198067096271\untitled.jpg" replaceable...
[INFO] vrad.main(): Forcing Cheap Lighting!
[INFO] vrad.run_vrad(): Calling original VRAD...
[INFO] vra…
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I sealed my map to test vis times and so on, and suddenly my light tool started to crash.
For what it's worth, I tested with the original tyrutils and there was no crash.
Here is an example of the c…
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# Pr8 Bugs
- Can't play test, without even putting anything in the editor(Clean Style and other)
# Pr9 Bugs
- Some items are blue errors, once in-game editor. So, placing an item is just a blue error …
ghost updated
9 years ago