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The WebGL renderer is slow. This ticket is about improving its performance. I will try to keep this post updated myself, but feel free to modify it if needed.
# Findings
- The renderer is CPU-b…
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# Trending repositories for C#
1. [**JustArchiNET / ArchiSteamFarm**](https://github.com/JustArchiNET/ArchiSteamFarm)
__C# application with primary purpose of farming Steam cards …
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List of features and ideas to incorporate into the player experience.
- [ ] Rag-Doll Body Physics: http://schteppe.github.com/ammo.js-demos/demos/RagdollDemo/three.html
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leaving this here for future discussion.
The problem: let's say we have a utility mesh like `gl-sphere` and it expects attributes in the order `[ position, colors, normals ]`. However, we want to giv…
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WebGL: Invalid_OPERATION: getAttribLocation: Program Not Linked
Use of the Application Cache is deprecated on insecure origins. Support will be removed in the future. You should consider switching …
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As a personal study project, I try to implement (in next weeks)
a motorcycle + driver, driving over a bridge ..
One way would be taking **mixamo** stuff ..
But I found your avatar implementatio…
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Hi,
we were wondering if there were any requests for object-space normal maps, and whether it could make sense to include those in the next version of glTF.
**Why / where could we need those?*…
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# 大纲
- [Webgl 及开源库](#issuecomment-1216271878)
- [GIS开源库Cesium资料](#issuecomment-1216272113)
- [Mars3D平台](#issuecomment-1958841107)
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## 国内平台
- [天地图 - 国家地理中心](http://lbs.tianditu.gov…
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**Describe the bug**
Not all 3d models or media assets have their own licenses. For example, horse.gltf.
**Expected behavior**
To have an appropriate media license attached to every model…
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Hello @delaneyj!
I am from Bridge.NET. Today a Bridge community member shared the Bridge C# bindings for Three.js.
http://forums.bridge.net/forum/general/open-discussions/1320?p=1548#post1548
https:/…