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For training data generation purposes, I would need to render transparent or translucent objects such as glasses, windows, etc. so that they would show up in the DepthPerspective and SurfaceNormals im…
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If I turn off clipping, you can see that the Pixels disappear.
![Animation](https://user-images.githubusercontent.com/6764617/166412963-ecfabbe1-b8e2-4e99-94f1-2a4a031ff70b.gif)
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### Type
Cosmetic
### Bug description
Stacked hit objects at timeline are like these:
![image](https://github.com/user-attachments/assets/d9024b10-e95d-4e09-8968-224c1b9cab8e)
When trying to mi…
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### Tested versions
v4.3.beta1.official [a4f2ea91a]
### System information
Godot v4.3.beta1 - Windows 10 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3050 Ti Laptop GPU - AMD Ryzen 7 5800H wi…
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### Tested versions
It is known that at least from Alpah9 to the nearest Stable4.2.1
### System information
Win10 22H2, NVIDIA GTX1060, Vulkan( Forward+ )
### Issue description
When the…
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Some of the surfaces are drawn in an incorrect order in relation to the window:
![unvanquished_2024-04-13_104758_000](https://github.com/DaemonEngine/Daemon/assets/10687142/e167f79b-060a-4b22-8014-da…
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This problem has existed for a while but I keep forgetting to report it. Take a look at the vase and the light fixtures. The microwave door is also affected, though it's a bit harder to see. And this …
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## Description
The current methods available for the creation of large transparent objects have certain limitations which result in imperfect visualization of surface meshes with transparent vertic…
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**Describe the bug**
Star Wars Battlefront 2 (2005) (Steam), Sky Tuning's Sky Auto Detect not taking effect. When enabling Sky Auto-Detect to hide transparent objects in the distance between other ge…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Problem description
The proposal is to make the parts whose geometry is not used by the joints hidden or trans…