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We have two viewports on the screen in our game, with the ability to instance different player scenes into each of them. A VR player can be instanced into one of the viewports, which then makes it ren…
kb173 updated
5 months ago
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# VR-Mode not working with Mozilla XR Viewer iOS
##### Description
- We are looking for a solution to get a nunuStudio VR-Project running on an iOS device. Mozilla XR Viewer is not working.
- We…
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### Is your feature request related to a problem? Please describe.
The VIVE Full Face Tracker for the XR Series has been released, however, it lacks support for SRAnipal features. Additionally, both …
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This is related to #17
Most games with anti-cheat will refuse to load DLLs that are unsigned; this includes iRacing, and also games that people don't want to use OXRMC with, if the layer is enabled…
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Hello all, I have been trying to use Revive with my Oculus CV1. Might not be the intended purpose, but I have some reasons why I do that. The first is to have all my games in one place, the second is …
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First of all, I am not sure if this issue is the right way to ask about my issue.
Feel free to point me in the right direction for me to ask this, and close the issue if it does not meet your issue w…
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Luke's paper discusses the quality of graphic display as a driver for immersion. Let's get the best equipment in our lab running with best examples of graphic immersion.
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Hellow,
I am using Unity3D version 2019.4.18f1, and LGSVL 2021.01.
LGSVL is developed based on Unity3D where Unity3D provides the original support for the Oculus VR helmet.
I want to deploy …
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### Is your feature request related to a problem? Please describe.
For any installable systems that users want to keep between sessions, the system must be installed somewhere underneath their avatar…