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I've noticed that not only does the Improved Stacker tool not work on them, but neither does any Wiremod tool. I can't spawn logic gates onto permapropped props, and I can't stack permapropped props.
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```
What steps will reproduce the problem?
1. N/A
2. N/A
3. N/A
What version of the product are you using? On what operating system?
2.3.5+ Windows Server 2003
Please provide any additional informat…
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SF.Throw in a few cases, especially related to wirelinks. These cause library to error when wirelink execution isn't perfect.
Some cases wirelinks refuse to update their value unless you delete, and …
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Incorrect code is generated for passing structs and arrays on the stack to functions and for returning them. In the case of passing, the caller just passes the first byte of the array or struct. The c…
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Do an object for finding and sorting entities.
Example:
```
local FindData = ents.Find()
FindData:IncludeClass( "prop_*" )
FindData:ExcludeModel( "player.mdl" )
for _, ent in ipairs( FindData:Find() …
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As it currently stands, the only way to use projected textures alongside Starfall is to spawn a gmod or wiremod lamp, but this is very limiting compared to what is possible with direct Lua control ove…
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```
What steps will reproduce the problem?
1. N/A
2. N/A
3. N/A
What version of the product are you using? On what operating system?
2.3.5+ Windows Server 2003
Please provide any additional informat…
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```
What steps will reproduce the problem?
1. N/A
2. N/A
3. N/A
What version of the product are you using? On what operating system?
2.3.5+ Windows Server 2003
Please provide any additional informat…
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```
He there ,
The ppl of wire mod are still saying that it is a fault of darkrp..
Forum:
http://www.wiremod.com/forum/installation-malfunctions-support/24531-wireless-gr
abber-darkrp-schipments.htm…
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```
What steps will reproduce the problem?
1. N/A
2. N/A
3. N/A
What version of the product are you using? On what operating system?
2.3.5+ Windows Server 2003
Please provide any additional informat…