-
If this is a self-contained application, that library should exist in [\\path\to\MagicaVoxel\FileToVox-v1.10\].
If this is a framework-dependent application, install the runtime in the global locatio…
-
They aren't loaded with the error message "Broken file" but 255x255x255 works fine
-
Allow users to save their work and load it back in later on with the same color palette and voxel scene.
-
In order to complete #1 let's import the voxels models from MagicaVoxel!
There are already some support for importing vox files. Let's follow https://threepointfivecats.be/cat/games/b/blog20190317.…
-
I'm currently using .vox format writing code that I found here: https://codepen.io/quasimondo/pen/QjqZvV This has apparently also been mirrored here: https://github.com/chaojian-zhang/MagicaVoxelWrite…
-
It stops on line 96 of MagicaVoxelLoader.bf: uint32 chunkName = _stream.Read();
This happens on all vox models I've tried, both my own and included with last version of MagicalVoxel, only the two you…
-
In order to learn and explore godot_voxel, so we can use it later to render our MagicaVoxel models with voxels, the first step is to understand how a voxel is created in Godot using godot_voxel. So le…
-
-
Here's a detailed explanation with some images. Please drop me a message with updates on this issue or any further questions via discord :)
https://discordapp.com/channels/379297529235243020/379300…
-
This tool must be used to import voxels and meshes into McThings (schematics format).
https://github.com/ephtracy/voxel-model/blob/master/MagicaVoxel-file-format-vox.txt
https://github.com/ephtrac…