-
```
desktop:~$ violetland
violetland v0.3.2 @ GNU/LINUX
Path to resources is set to:
/usr/share/games/
To change the path use -r key
Name found : gaetan
SDL_Init...
SDL_GL_SetAttribute SDL_GL_DOU…
-
```
What steps will reproduce the problem?
1. Build and install the game, if you run it, it will segfault:
Path to resources is set to:
/home/demonslayer/var/games/violet/bin/../share/violetland/…
-
```
What steps will reproduce the problem?
1. Try starting audio without actually having a output device.
What is the expected output? What do you see instead?
The program should at least continue ru…
-
```
I'm using violetland-0.2.5, it crashes on game load. Here is some gdb output:
$ gdb violetland
GNU gdb 6.8 …
-
So I finally got everything compiling and running under Windows (Win 7 32 bit using MSYS and MinGW). However, one function call causes a cgo exception with the following output:
```
Exception 0xc0000…
ghost updated
9 years ago
-
```
desktop:~$ violetland
violetland v0.3.2 @ GNU/LINUX
Path to resources is set to:
/usr/share/games/
To change the path use -r key
Name found : gaetan
SDL_Init...
SDL_GL_SetAttribute SDL_GL_DOU…
-
```
What steps will reproduce the problem?
1. Build and install the game, if you run it, it will segfault:
Path to resources is set to:
/home/demonslayer/var/games/violet/bin/../share/violetland/…
-
```
What steps will reproduce the problem?
(require 'lispbuilder-sdl)
(sdl:with-init ())
What is the expected output? What do you see instead?
Expected output: none
Instead, get:
Attempt to call an …
-
```
I'm using violetland-0.2.5, it crashes on game load. Here is some gdb output:
$ gdb violetland
GNU gdb 6.8 …
-
```
What steps will reproduce the problem?
1. Start or start replaying a game with in-game sound turned on.
What is the expected output? What do you see instead?
Using a recorded demo and hwengine (…