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Christopher,
Sorry to make this new issue... I still don't have your email!
Following up on https://github.com/ChristopherChudzicki/math3d-react/issues/302, the upgrade is completely finished, a…
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### Describe the project you are working on
3D Dungeon Keeper like game
### Describe the problem or limitation you are having in your project
Currently it isn't possible in to use Vector4 input/out…
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Hey. First, awesome work! I'm trying to setup your WatercolourShaders with an occulus quest 2, and because of XR, I switched the blitRenderFeature to the cmd-drawMesh version.
Without the cmd-drawM…
kefon updated
2 years ago
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Buenas equipo. Acabo de mandaros unas cuantas issues para que vayáis haciendo en Navidad. Lo más importante: no os preocupéis si algo parece difícil. Tengo en cuenta que necesitaréis ayuda o tendréis …
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- Just download it and see if it works on URP 12 (2021.2 & 2021.3) and URP 14 (2022.2)
It _should_ just work unless there's something obvious missing in the .hlsl file. Probably just the blend mode…
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Hi!
Can call this functions from ShaderGraph?
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I just donwloaded the ZIP and add it to my scene which is a URP in Unity 2020.1.b08.
The material Flowing Water Ripples looks pink. Am I doing something wrong ? Wrong version ? Maybe something wrong…
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38 in total with error DC0058
I have included my manifest.json and packages-lock.json files at bottom to show what packages i have installed in 2021.3.6f1
Library\PackageCache\org.visualpinball.en…
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**Describe the bug**
When I hit play while using the new Unity Input System version 1.2 It throws argumentNullExpection:Value cannot be null, Parameter name: layoutName.
I have been able to confi…
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Dear Nelson,
Hello Nelson, I understand this request would be very troublesome considering that alot of things would break. However, in Unity 2021.2.7f1, built-in shader are able to use Shadergraph…