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Installation instructions for Unity 2021 are not working. The link is probably wrong (because the name of the GitHub repo changed). I was about to make a pull request with a fix but the fix is by down…
wlwl2 updated
2 years ago
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**Describe the bug**
I have spent a few hours messing around with my first Netcode for Gameobjects project.
Everything in the code seemed correct, but I could not get a connection to the host(bot no…
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**Describe the bug**
Exception thrown on client when a network scene load is performed
When the client loads the scene (after the server calls for a networked scene load) it adds an entry in a dic…
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**Describe the bug**
SendTickRate below zero is not handled for NetworkVariable.
**To Reproduce**
1. Create a script with NetworkVariable of any simple type such as a float, bool, double.
2. Set…
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Hi!
I have a setup where I have clients and a headless server. Each client owns one object on the server and they are not destroyed on disconnect. Object ownerships are reclaimed by the clients on r…
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Hello, I asked the following question in the MLAPI discord support channel and they said that it was a bug and that I should report it here.
If a client joins a game, and at some point there is the…
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**Describe the bug**
A `InvalidCastException: Specified cast is not valid.` exception is raised when a ServerRpc is called by a connected client.
**To Reproduce**
With a host on the Unity Editor …
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After banning few cheaters on my network they attacked with some kind of attack overloading my 8 core 24GB RAM server
Attacked instance hits memory and swap very hard going from 2.2GB to somethin…
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Collection of requests for the potential future rewrite of some of Unturned's GUI code. Right now the UI creates objects which call IMGUI functions, so it should be doable to create GameObjects manage…
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I could not find any other issue mentioning this, so I suppose most discussion about it happened over IRC.
In #5049 we discussed some things about scripting, and some said the Godot team is consideri…
ghost updated
7 years ago