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I've been following and trying to compile and just run the 7z download of the latest beta for several months but it's never actually run. The standard 5.1.0 build on the website does work though. The …
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info: Game: GujianOL.exe
info: DXVK: v0.93
warn: OpenVR: Failed to locate module
info: Enabled instance extensions:
info: VK_KHR_get_physical_device_properties2
info: VK_KHR_surface
in…
ghost updated
5 years ago
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Hi,
first of all, thanks for your great tool! renderDoc is amazing!
It is my favorite tool for debug gpu. Far better than nsight or pix.
I have updated renderDoc to the version 1.2. When I laun…
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### Software information
I installed Battlefield V with the lutris script: https://lutris.net/games/battlefield-v/ , origin and download worked fine. The Game loads ink. cloud-sync but crashes after …
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I noticed that DXVK is also active somehow on D3D9 games to, without taking part on them. But if DXVK fails somehow, it doesn't pass the torch to Gallium-Nine.
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We had a 90fps 3840x4320 h.265 encoded MP4 playing very smoothly through AV Pro using Media Foundation. We had installed the 'HEVC Video Extensions from the Device Manufacturer' codec from the Windows…
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I just tried your latest proton version (3.16-4.1-unofficial-1) with [Monster Hunter: World](https://store.steampowered.com/app/582010/MONSTER_HUNTER_WORLD/) and my performance is constantly under 30 …
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### Software information
x86_64 bit wine-staging 3.21 lutris wine 3.15 precompiled binary
### System information
- OS: debian9 stable kernel 4.18
- GPU: intel+nvdia
- Driver: mesa 18.2 + intel…
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# Compatibility Report
- Name of the game with compatibility issues: SoulCalibur VI
- Steam AppID of the game: 544750
## Computer Information:
Manufacturer: Unknown
Model: Unknown
…
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## Description
To optimize a compute Shader I have been trying to use the HSLS extensions from nvidia from the NVAPI library, the problem is that render doc shows wrong data in the buffer for the p…