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Assertion failed on expression: '!name.empty()'
Assembly has reference to non-existent assembly 'Microsoft.MixedReality.OpenXR' (Assets/MRTK/Providers/OpenXR/MRTK.OpenXR.asmdef)
Assembly has referen…
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.csproj files all reference
\Applications\Unity\Unity.app\Contents\Managed\UnityEngine.dll
On my dev machine, i keep multiple versions of Unity installed, so i rename this folder.
There are 2 w…
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Heya, love the code, but I'm finding I'd have an easier time implementing it in my projects if there was a way to get a reference to the buildIndex of the SceneReference instance I am dealing with :)
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I am getting this error when building the building the src/HolographicCamera.Unity on unity .
error CS0246: The type or namespace name 'SpatialAnchorConfig' could not be found (are you missing a usi…
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# Objective
- [ ] Main: Save Guardian zone as PlayPref & in specific Quest folder to when permission is given
- [x] Secondary: Recreate the Package maker script.
## Done
- As I plan to do a lo…
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Unity (0,0): Burst error BC1016: The managed function `IFix.WrappersManagerImpl.GetPatch(int id)` is not supported
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I'm using GitHub Actions (Linux agent) and the [Game-CI](https://game.ci/docs/docker/docker-images) docker image (Linux based) to build a Unity app that has Unity JSB. I am targeting Stand Alone Windo…
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Building Library\Bee\artifacts\WebGL\build\debug_WebGL_wasm\build.js failed with output:
Traceback (most recent call last):
File "H:\Unity\2021.3.16f1c1\Editor\Data\PlaybackEngines\WebGLSupport\Bu…
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Unity Version: 2019.3.0f6, 2019.3.1f1 tried in both versions.
Mapbox SDK version: mapbox-unity-sdk_v2.1.1
Platform: both iOS and Android deployment. tested on Android and works well.
Problem: I…
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**Context**
A project I contribute to is in quite a unique position - it needs to reference UnityEditor assemblies (and some unity package assemblies), and then be built outside of unity.
To this …