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As proofed in practice and documented in https://github.com/streamnative/function-mesh/issues/371
there are sometimes (often!) security problems in a container/package whose origin is not the softwar…
hpvd updated
4 months ago
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my main dev machine is an iMac, 3.5 GHz Intel Core i7, 32 gigs of ram, video card = Nvidia GeForce GTX 780M 4 gigs of ram... and I have a project where I'm texture mapping some meshes, which use shade…
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## What problem does this solve or what need does it fill?
When writing a fragment shader for a material that needs the position of the point relative to the mesh origin.
For example, I'm writing …
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**Describe the bug**
When asking for mMaterialIndex on some meshes generated from a multi material object (one mesh per material so), I can only get a single index for all the meshes (it worked with …
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### Checklist
- [X] I have searched for [similar issues](https://github.com/isl-org/Open3D/issues).
- [X] For Python issues, I have tested with the [latest development wheel](http://www.open3d.org…
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### Description
I coudnt find the right way to access or use instance properties in TSL from the doc ( [Three.js-Shading-Language](https://github.com/mrdoob/three.js/wiki/Three.js-Shading-Language) …
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### Godot version
v4.0.dev.calinou [71616630e]
### System information
Windows 10, Ryzen 3700x, 32GB, 3060Ti, Vulkan
### Issue description
The GLTF import system has changed substantially between …
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**Describe the issue**
For multiphase poromechanics simulations on hexahedral meshes, the memory requirements of the constitutive models (multifluid, relperm, capillary pressure) are huge because of …
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Hi,
I've now got a Mesh application up and running with a couple of services. However, they're currently sat there on the open internet, since all the guides and docs seem to use this scenario in …
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**Godot version:**
3.0 Beta 2
**Issue description:**
Looks like it's impossible to change values of a Blend Shape in a mesh with a script, or at least it's not documented, even though you can cha…