-
I don't imagine that Blender is going to be compatible with HLSL any time soon. But Blender materials do have SSS and ramp shaders. One of the biggest advantages of rendering with MMD instead of with …
-
### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
Godot users want terrain. Terrain will not be added to Godot, because t…
reduz updated
3 months ago
-
### Before submitting a bug report
- [X] I updated to the latest version of Multi-Account Container and tested if I can reproduce the issue
- [X] I searched for existing reports to see if it hasn'…
-
### What happened?
Settings it to strict, the setting won't be remembered when closing zen, and when opening zen again the setting will be resetted to standard, custom works tho and won't be resettin…
-
在RTR4-CN第5.5.1节的末尾提到了一个under运算符,它的作用是让从前向后回合也可以得到与over运算符一样的结果。下面是它的公式:
![image](https://github.com/Morakito/Real-Time-Rendering-4th-CN/assets/93311103/b1bc846e-b24a-43ae-92e1-8cdfecfcc38d)
注意到这里计算c…
-
Type: Bug
There is a predefined tasks for Typescript coders -
"check typings" or something like that.
It adds this task to tasks.json
{
"label": "TYPINGS",
"type": "typescript",
"…
-
### Describe the bug
I'm using KDE plasma. Using the X11 session of kde plasma via sddm leads to a system in which chromium and derivates cannot perform hardware acceleration. The problem disappears …
-
Thank you for your sharing.
I want to know how [smpl_rendering.blend](https://github.com/fudan-generative-vision/champ/blob/master/scripts/data_processors/smpl/blend/smpl_rendering.blend) is obtain…
-
For basic methods like `.map` and `.filter`, on `AsyncIterator`, using the `SimpleTransformIterator` introduces uneccessary overhead via the `readAndTransformSimple` operator. To improve performance i…
-
### Hyprland Version
System/Version info
```sh
Hyprland, built from branch main at commit 2ead1fd22103ce065661555513bace5897083ded (virtual-keyboard: emit event before finishing keyboard).
Dat…