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In StreetMapComponentDetails.cpp
Line 46: change ".GetSelectedObjects" to "->GetSelectedObjects"
Line 61: chagne ".GetSelectedActors" to "->GetSelectedActors"
That's all.
Build and enjoy
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I have been attempting to build a source code project with the plugin in version 4.15.2 of unreal engine and with the IWYU that is now part of that I had the issue of the header files being needed, th…
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Sorry if this is the wrong place to ask, but has anyone tested with 4.19 yet? : )
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As soon as my code calls InitAPI, it hits a seg fault. This is my code, which just tries to call InitAPI and ShutdownAPI with default options:
```
std::shared_ptr
LoginExecutive::create(
…
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Here are the errors i get 😞
`Running E:/UE4/UE_4.18/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project="E:/Beast v2.07/uhx/uhx.uproject" -game -rocket -progress
Discovering modules,…
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Greetings,
I am fairly new to Unreal Engine. When I followed the instructions provided in the README, I simply dragged in the provided plugins and I receive the following error messages:
-------…
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Good afternoon,
I am writing this issue becasue I am trying to complie ROSIntegrationVision (after successfully installin ROSIntegration) for UE4 on ubuntu and I cannot.
My main problem is when…
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Hello,
I have problem to launch my level without error.
Despite I was following all instruction in http://esotericsoftware.com/spine-ue4 I've always trouble.
![image](https://user-images.github…
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**Question**
What is the intended mechanism for creating my own classes in CARLA?
**Context**
Currently, I am opening the CARLA project with the UE4 Editor, navigating to the desired folder,…
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1. Launch https://github.com/nitrobin/HaxePlatformerGame in Unreal Editor 4.14
2. Change any haxe code, for example, add trace in PlayerController.hx
3. Press "Compile" button in Editor
4. Editor c…