-
```
Just load the attached file cylinder_skinned.mb
Use Maya 2009, with OpenCollada plugin version version 1.2.1 (32bit most
recent from http://www.opencollada.org/download.html 2009-10-9)
Then Fi…
-
**Issue by [jcarpenter](https://github.com/jcarpenter)**
_Thursday Nov 26, 2015 at 03:25 GMT_
_Originally opened as https://github.com/aframevr/aframe-core/issues/532_
---
Am getting lots of feedba…
-
The Collada specification explains that an instance_controller can have skeleton entries to define which subset of a joint hierarchy shall be searched to find the joints, like:
```
#root
…
-
Hi,
Currently, I want to use fbx(mesh with skeleton animation, created by Maya) in godot。
But import failed with dae file exported by OpenCollada plugin with Maya--2011.
https://github.com/KhronosGr…
-
-
```
The collada importer sometimes doesn't use the names attached to objects in
the DOM.
Also, there is a crash when calling save() followed by a load().
```
Original issue reported on code.google.…
-
```
The collada importer sometimes doesn't use the names attached to objects in
the DOM.
Also, there is a crash when calling save() followed by a load().
```
Original issue reported on code.google.…
-
```
The collada importer sometimes doesn't use the names attached to objects in
the DOM.
Also, there is a crash when calling save() followed by a load().
```
Original issue reported on code.google.…
-
```
The collada importer sometimes doesn't use the names attached to objects in
the DOM.
Also, there is a crash when calling save() followed by a load().
```
Original issue reported on code.google.…
-
```
The collada importer sometimes doesn't use the names attached to objects in
the DOM.
Also, there is a crash when calling save() followed by a load().
```
Original issue reported on code.google.…