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### Describe the project you are working on
Currently just helping other people learning Godot, but this is fairly common issue in my past projects as well :)
### Describe the problem or limitat…
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Hi
When a test case fails, the 'actual' and 'expected' values gets logged to screen. When these values are objects with many properties/functions on their prototype chains, the logged text gets hug…
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Markers version:1.04
Device: Nexus 7
Android OS version: Jbean
What steps will reproduce the problem?
1. Draw 3 lines
2. "Accidentally" hit back instead of undo
3. Return to Markers
4. Hit the m…
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Currently most of the UI is controlled through the UI and keyboard shortcuts, exactly no direct mouse interaction exists with the Boids. To increase the overall functionality and control over the appl…
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Some contents of a dataframe may not be numeric, e.g. strings. Catch this when the calculations for contrast limits are made
Probably just don't calculate a new limit.
What to do if a user runs th…
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While trying to merge "CH Pro Pedals USB" axes, I noticed the inputs have a peculiar input mapping: fully released pedal = 1, very slightly pushed = 0.5 (jumps straight from 0 to 0.5 after a small thr…
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I don't think much explanation is necessary for the idea.
These function(s) would obviously be aimed at GUI descendants.
TweenRotation()
The above is something I think should be definitely added, an…
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## Guided Fly-by ##
Explore the scene with pre-determined camera movement. Make use of `AnimationPlayer`.
Viewer can pause and resume the animation. While paused viewer can look around with mouse.
…